asyetunheard: (Default)
⇓in character⇓

PHYSICAL AFFECTION: Yes, please. ICly Judith is a stubborn cat in her manner. She will not ask for it, but she will accept it not as grudgingly as she'd like

PHYSICAL VIOLENCE: Let me know first, please.

ROMANCE/FLIRTING: Sure! Judith is a slow burn that seems cold, but she falls hard when she falls.

SEXUAL CONTENT: Let me know first, please.

PSYCHIC ABILITIES: Judith doesn't have canonical psychic abilities.

MAGIC/POWERS: Judith is a necromancer whose specialty relies on energy transference to buff the capabilities of her cavalier. This will be a moot issue for the most part.

MEDICAL INFORMATION: Judith is recovering from grievous, near fatal injuries as well as a several month period as a POW where she spent much of the time cuffed to a wheelchair or gurney when she wasn't recovering from operations or too ill to move around much. She is a far cry from her physical capabilities at Canaan House-- but, at least she's not reliant on machines for her survival anymore.

OFFENSIVE SUBJECTS OR TRIGGERS: Judith does not take kindly to people treating her as lesser or taking advantage of her weakness.

⇓out of character⇓

BACKTAGGING: Yes

FOURTH WALLING: Yes

THREADHOPPING: Yes

CONTENT I ABSOLUTELY NEED WARNINGS FOR, BUT CAN STILL PLAY: major injury (I prefer to plot this out!), potential mind/sensory/reality alteration, gore (if it's linked in images or videos)

CONTENT I ABSOLUTELY NEED WARNINGS FOR AND THAT I CAN'T PLAY: rape, torture and other non-con scenarios that include complete mind control without warning.

ANYTHING ELSE: I like to delve into the psychology of the characters in writing that meshes well with a flair for unsettling atmospheric writing. Despite all of this, even in a horror based game my default response to most plotting situations ends with me asking the others involved 'how can we make this funny?'
asyetunheard: (Default)

Character Base


• Character Name: Captain Judith Deuteros
• Age: 22
• Canon (Date/Year Released)/Canon Point: The Locked Tomb, 4th Act of Harrow the Ninth with information drawn from the short story As Yet Unsent
• Items Coming Along:

- A pair of crutches
- Ninth House rapier that she was given at the end of Gideon the Ninth
- Physical copies of her Reports, as seen in her Intelligence Files and the ones recorded in the As Yet Unsent files from her captivity. They are hard copies in flimsy, written in Cohort code.

Content Warnings for Character: body horror, medical horror, prisoner of war status, grievous injury, near death experience, surgical procedure while still conscious, suicidal ideation. Plus general warnings for a canon heavy with necromancy, death, and actual cannibalism

Character Background


• History: History as found on the Wiki
• Core Relationships:

- Lieutenant Marta Dyas: Beloved. Cavalier. Trusted beyond measure. Grief

As much as Judith did her best in her life to be a stolid and efficient soldier of the Cohort, she was also very young when she entered the ranks. Even though her father is the Admiral, she achieved every promotion through her own merit and skill. Nothing was given to her without her working for it-- and people questioning her capabilities at every turn. The only one who didn't question her was Marta. Although Marta is significantly older than Judith, already being near 30 when Judith is 22, they had already served together as a team for 5 years. Their loyalty to each other is that which grew from repeated trials alongside each other and an obvious sync between their methods that is born from more than a shared training.

Their team up was per Judith's request, once it became time for her to be a proper Necromancer, and no one expected Marta to agree to it-- nonetheless Judith herself. Marta was the type that the young rookie officers looked up to-- and Judith was no exception. While she claims to be a neutral party in her reports, it's clear by her word choice that she had a particular affection for Marta. In the pages of As Yet Unsent she describes this to Camilla Hect-- how she, in a fit of youthful pining, made a proposition to Marta to become something more intimate... and was subsequently turned down. The reasons Marta gives, which Judith explains to Camilla, was to prevent an unhealthy, co-dependent relationship from forming between them. However, the age difference and Marta's vow as a Cavalier to help her Necromancer could allow this to be interpreted as Marta being the person that Judith needed and not the person that Judith wanted.

And, even in being turned down, Judith never got over those feelings. She has regrets about what happened at Canaan House, when Marta lost her life fighting Teacher so that they could get a distress call off-world, and in her encoded, unsent reports expresses that she wished she had died as well.

But, she didn't die-- and in her own way Judith still grieves for Marta, but she has now chosen to soldier on.

- Crown Princess Coronabeth Tridentarius: Beloved. Long pining. Believed unrequited. King. Would die for.

- Camilla Hect: Trusted. Confusing beyond measure. Aid unasked. Gratitude. Would die for.



Character Personality Through Key Moments


(2+) Positive Experiences:

- Getting Marta Dyas as her Cavalier (Passion, Respect, Observant)

- Confession to Coronabeth (Responsibility, Duty)


(2+) Negative Experiences:

- Failure at the end of Gideon the Ninth when she realized she had drawn a fleet of enemies to Canaan House in her bid for help. (Rigid-thinking, Ruthless)

- Time in Captivity by Blood of Eden (Disillusionment, Anger, Lonely)

Deer Country Attributes



• Canon Powers:

Judith is a Necromancer-- a magician of the energies that comprise the boundaries of life and death as well as manipulation of the physical components that create a lifeform. A more in depth explanation can be found here on the wiki. Judith's subset of Necromancy is described as Energy Transferal. The details of this are wholly left vague, but it is described as absorbing the ambient life energy from the living people around them and is being far less taxing on the bodies of the practitioners compared to other forms of Necromancy.

As part of the Second House and Captain in the militaristic Cohort that the Second House is deeply intertwined in, Judith is noted for being fairly athletic for a Necromancer-- being able to run a kilometer in ten minutes and having gained her ranks and status through merit rather than by consequence of being the daughter of the Admiral.

Beyond this, it is also stated that Judith, at age 22, has been training for the Cohort since she was 6 and was formally enlisted at age 11. She is young, but she is a seasoned soldier to the core and has all of the skills that come with soldier of her experience and rank.

After the grievous, near fatal injuries she sustained at the ending of Gideon the Ninth and her arduous recovery during her time as a Prisoner of War for 8 months when we see her in Harrow the Ninth, much of her (ordinary human level) physicality has diminished to the point where she requires a pair of crutches to get around. Furthermore, her Necromancy doesn't work effectively when she is outside of the environments that she is familiar with-- and she was a highly specialized Necromancer that didn't even attempt any of the Trials at Canaan House. She is not significantly powerful by any means nor a Necromancer of any note.

Her notoriety, rather, comes from her crisp, military attitude and her stubborn adherence to her duties even in conditions where she is barely capable of even helping herself.


• Blood Type: Coldblood
• Omen: Carrier Pigeon
• Blessed Day: July 5 (Approx. date Earth is at Aphelion)
• Patron Pthumerian: Reckoning
• Blood Power Manifestation: Judith as a default will be extremely sensitive to the ambient temperatures around her due to her blood type, and where her necromancy fails she will be able to use her own blood for violent, burning effect. For the moment Judith's base abilities will be limited to what is listed on the explanation page, but she will be exploring avenues for it to be used for buffing armaments for her people.


Writing Samples


One: TDM 8/2022
Two:

The Player


• Player Name: Basil
• Player Age: 30+
• Player Contact: [plurk.com profile] woodrift
Permissions: Here.

Other Characters



Link to Character 1 overall AC: Oscar Pine Here
Link to Character 2 overall AC: Waver Velvet Here.

Profile

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Judith "we had an argument" Deuteros

August 2022

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